###############
#SpriteID.txt
###############
SPRITE_JAPAN_BATTLESHIP	185

################
#Uniticon.txt
################
ICON_UNIT_JAPAN_BATTLESHIP	"CU185F.tga"	"CU185A.avi"	"GAMEU185.txt"	"HISTU185.txt"	"PREQU185.txt"	"VARIU185.txt"	"UPUA185.tga"	"STATU185.txt"

###############
#sounds.txt
###############

SOUND_CANTMOVE_JAPAN_BATTLESHIP 	 "GUNV06.wav"
SOUND_MOVE_JAPAN_BATTLESHIP 	 "Gumx06.wav"
SOUND_DEATH_JAPAN_BATTLESHIP 	 "GUVV07.wav"
SOUND_SELECT2_JAPAN_BATTLESHIP 	 "GUSV06-2.wav"
SOUND_SELECT1_JAPAN_BATTLESHIP 	 "GUSV06-1.wav"
SOUND_VICTORY_JAPAN_BATTLESHIP 	 "null.wav"
SOUND_WORK_JAPAN_BATTLESHIP 	 "null.wav"
SOUND_ATTACK_JAPAN_BATTLESHIP 	 "Guax06.wav"
SOUND_ACKNOWLEDGE_JAPAN_BATTLESHIP 	 "GUDV06.wav"

###############
#UNITS.TXT
###############
UNIT_JAPAN_BATTLESHIP	{ 
SHIELD_COST	920
POWER_POINTS 	700
MAX_HP	10
ATTACK	20
DEFENSE	40
FIREPOWER	2
ZB_RANGE_ATTACK	50

BATTLEFIELD_RANGE	2
BATTLEFIELD_RADIUS	1

VISION_RANGE	2

ACTIVE_DEFENSE_RANGE 	0
ELECTRONIC_COMBAT_FACTOR	0

MAX_MOVEMENT	400
FUEL	0

SHIELD_HUNGER	43
FOOD_HUNGER	0

DEFAULT_SPRITE 	SPRITE_JAPAN_BATTLESHIP
DEFAULT_ICON	ICON_UNIT_JAPAN_BATTLESHIP
DESCRIPTION	DESCRIPTION_UNIT_JAPAN_BATTLESHIP
#	  #id string of the default sprite

SOUND_SELECT1	SOUND_SELECT1_JAPAN_BATTLESHIP
SOUND_SELECT2	SOUND_SELECT2_JAPAN_BATTLESHIP
SOUND_MOVE	SOUND_MOVE_JAPAN_BATTLESHIP
SOUND_ACKNOWLEDGE 	SOUND_ACKNOWLEDGE_JAPAN_BATTLESHIP
SOUND_CANTMOVE 	SOUND_CANTMOVE_JAPAN_BATTLESHIP
SOUND_ATTACK	SOUND_ATTACK_JAPAN_BATTLESHIP
SOUND_WORK	SOUND_WORK_JAPAN_BATTLESHIP
SOUND_VICTORY	SOUND_VICTORY_JAPAN_BATTLESHIP
SOUND_DEATH	SOUND_DEATH_JAPAN_BATTLESHIP
ENABLING_ADVANCE 	ADVANCE_GUNPOWDER
OBSOLETE_ADVANCE 	ADVANCE_MACHINE_TOOLS
OBSOLETE_ADVANCE 	ADVANCE_STEEL
############## special flags #############################	
MOVEMENT_TYPE_WATER	
MOVEMENT_TYPE_SHALLOW_WATER	
LOSS_MOVE_TO_DMG_NONE	
SIZE_MED 	 
CANT_CAPTURE_CITY		
VISIBILITY_CLASS_0		
VISIBILITY_CAN_SEE_0		
EXERTS_MARTIAL_LAW		
CANT_ENTRENCH		
CAN_EXPEL_POP		
DEATH_EFFECTS_HAPPY		
CAN_REFORM	SOUND_ID_REFORM_CITY	SPECEFFECT_REFORMCITY
CAN_PILLAGE		
CAN_EXPEL		
CAN_PIRATE		
CAN_BOMBARD_LAND		
CAN_BOMBARD_WATER	
CAN_BOMBARD_MOUNTAIN	
BOMBARD_ROUNDS	10

SEA_ATTACK
SHALLOW_WATER_ATTACK	
LAND_CITY_CAN_BUILD 	 

CHEAT_INDEX	2	
} 		

### UNIT DONE ###


###############
#gl_str.txt
###############
UNIT_JAPAN_BATTLESHIP	"Japan Battleship"

###############
#help_str.txt
###############
UNIT_JAPAN_BATTLESHIP_HELP	"Japan Battleship"

###############
#str_loc.txt
###############
UNIT_JAPAN_BATTLESHIP_UNDEF	"one Japan Battleship"
UNIT_JAPAN_BATTLESHIP_DEF	"The Japan Battleship"
UNIT_JAPAN_BATTLESHIP_PRONOUN_YOUR	"Your Japan Battleship"
UNIT_JAPAN_BATTLESHIP_ARTICLE_DEF	"the Japan Battleship"
UNIT_JAPAN_BATTLESHIP_HOSTILE_CAPS	"Hostile Japan Battleship"
UNIT_JAPAN_BATTLESHIP_UNDEF_CAPS	"One Japan Battleship"
UNIT_JAPAN_BATTLESHIP_HOSTILE_UNDEF	"A Hostile Japan Battleship"
UNIT_JAPAN_BATTLESHIP_PRONOUN_YOUR_TUT	"Your Japan Battleship"
UNIT_JAPAN_BATTLESHIP_PRONOUN_PLURAL_ACC	"Your Japan Battleships"
UNIT_JAPAN_BATTLESHIP_UNDEF_DAT	"a Japan Battleship"

###############
#junk_str.txt
###############
DESCRIPTION_UNIT_JAPAN_BATTLESHIP	"junkstring_DESCRIPTION_UNIT_JAPAN_BATTLESHIP"
